Just preliminary right now, my plan here is to focus contributors into groups will specialized tasks, so that it's more clear to everyone what role they can play and what they can contribute.
As such I'm holding signups for the following roles:
Pre-reader: The pre-reader's job is to look through our Pokedex and bring up any flaws or issues that need to be addressed. Just a log topic in the Moves/Items section would be good.
Content: The content contributor's job is to fill out the actual pokemon.txt file, tutorial coming soon. Each contributor will be assigned Pokemon evolution lines to complete, to be submitted back to me so I can compile them.
Editor: The editor will look through the pokemon.txt file for errors, fix them and report them.
So, sign up if you want to contribute to basically the most important project right now!
09-09-11 12:30 AM
BladeVap
I'm no good at analysis, but I'd bet anything that Zenith would sign on as a pre-reader; I would not.
Content, however, would fit me better. Or Editor. Either one.
09-09-11 02:16 PM
ImmunityBow
Okay, let's see how others sign up then.
09-09-11 07:32 PM
Eve
Hmmmm I've always wanted to help and this seems easy enought I guess.... I guess I'll sign.
EDIT: owait... I have to have the Contributor status? If so then never-mind. But if I CAN sign up I think Content or Editor is something I can do.
09-09-11 08:08 PM
Cyndadile
Quote:
Originally Posted by Eve
EDIT: owait... I have to have the Contributor status? If so then never-mind. But if I CAN sign up I think Content or Editor is something I can do.
I believe that by "contributor" IB means "people who (want to) contribute", not just people with the "badge" to prove it.
Content or Editor is my choice, too. Perhaps our content people could switch to editor once everything is done? We'd just want to make sure that no one edits the content that they did.
09-09-11 10:25 PM
ImmunityBow
Switch over is definitely an option. And yes, by contributor I meant it in the way of "person who contributes" rather than the status itself.
And I am in the slightest bit hoping that Zenith will notice this and sign up as a pre-reader, but we can work fine without one.
09-09-11 10:56 PM
Eve
I guess I don't mind 'Pre-reading' If all it is is looking for typos or something.
09-10-11 03:56 PM
ImmunityBow
Typos as well as outdated information. For instance, there's still a lot of "Avalanche" and "Bug Bite" in Pokemon movesets that should be Freeze Crush and Bug Burn since the name change. It's a bit of a difficult job since there's a lot of Pokemon movesets where the evolutions say something like
MOVE / BASIC / EVO 1 / EVO 2
Sacrifice / --- / --- / ---
Fire Blast / 15 / --- / ---
When it should properly be --- / --- / 1 to indicate it can be relearned by the final stage and 15 / 15 / 15. It takes a lot of judgment and decisiveness. If you don't feel you can handle that then I think a content/editor position is probably better.
09-10-11 04:50 PM
Sev
If the pokemn.txt thing is html-ish (like you said) I cud help :)
09-10-11 08:54 PM
Cyndadile
Basically, you just fill out a form like this:
[1]
Name=Bulbasaur
InternalName=BULBASAUR
Kind=Seed
Pokedex=Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.
Type1=POISON
BaseStats=45,49,49,45,65,65
Rareness=45
BaseEXP=64
Happiness=70
GrowthRate=Parabolic
StepsToHatch=5120
Color=Green
Habitat=Grassland
EffortPoints=0,0,0,0,1,0
Abilities=OVERGROW
Compatibility=1,7
Height=0.7
Weight=6.9
GenderRate=FemaleOneEighth
Moves=1,TACKLE,4,GROWL,7,LEECHSEED,10,VINEWHIP,15, POISONPOWDER,15,SLEEPPOWDER,20,RAZORLEAF,25,SWEETS CENT,32,GROWTH,39,SYNTHESIS,46,SOLARBEAM
EggMoves=LIGHTSCREEN,SKULLBASH,SAFEGUARD,CHARM,PET ALDANCE,MAGICALLEAF,GRASSWHISTLE,CURSE
Evolutions=IVYSAUR,Level,16
BattlerPlayerY=17
BattlerEnemyY=15
BattlerAltitude=0
Something's wrong with that form; Bulbasaur is a Grass-Poison type, not just a Poison type.
09-10-11 08:59 PM
Cyndadile
I think you get the point. Anyways, I just tore that example from the wiki.
Also, I wasn't aware that the wiki community started updating Essentials. Are we using the newest version?
09-11-11 01:28 AM
ImmunityBow
I don't know, I suppose we'll assume we are until some sort of compatibility issue tells us that we can't. I think it'd save us some work in the long run to just use the newest version.
@ Tyrannigon: Are you up to help out with this?
09-11-11 01:51 AM
Tyrannigon64
I'll help. I guess I'll be a pre-reader, and I'll probably help with content too. Something I've noticed: none of the Topaz Pokemon have their EV yields listed anywhere. There's something else I could do. Actually, I'll probably just do the EV yields first, then I'll be pre-reader/help with content after.
09-11-11 08:10 AM
ImmunityBow
We have EV yields!
EV Yields
387. Venap: 1 SAtk
388. Traplent: 2 SAtk
389. Dionare: 2 Atk, 1 Def
390. Celsinge: 1 SAtk
391. Fahramane: 2 SAtk
392. Kelvoyant: 3 SAtk
393. Echoise: 1 Spd
394. Mermeidon: 1 SAtk, 1 Spd
395. Dolphure: 2 SAtk, 1 SDef
396. Firant: 1 HP
397. Pyroon: 2 Def
398. Pyreign: 2 SAtk, 1 SDef
399. Fincherp: 1 Spd
400. Gashawk: 2 Spd
401. Eaglair: 2 Atk, 1 SDef
402. Mogel: 1 Spd
403. Firrel: 2 Spd
404. Ampure: 1 SAtk
405. Ohmure: 1 SAtk, 1 Spd
406. Lupine: 1 Atk
407. Wolvine: 2 Atk
408. Wolflower: 3 Atk
409. Jalsida: 2 Spd
410. Inflare: 1 Def
411. Ingero: 2 Def
412. Jackalant: 1 HP
413. Phantern: 2 HP
414. Moocalf: 1 Spd (Both Miltank and Tauros have huge speed stats)
415. Skalloy: 1 Def
416. Barkub: 1 Atk (this means that Growlithe should get 2 and Arcanine get 3)
417. Vixun: 1 Spd (this means that Vulpix should get 2 and Ninetales get 3)
418. Embear: 1 Atk
419. Grizlare: 2 Atk
420. Smallard: 1 HP
421. Mallarge: 2 HP (Mallarge has a huge HP stat)
422. Kondria: 1 Spd OR 1 SAtk
423. Grific: 1 Spd
424. Gryphonic: 2 Spd
425. Stribra: 2 Spd
426. Abyssus: 3 Atk
427. Harskrow: 2 SAtk (Honchkrow/Harskrow, they focus on different stats"
428. Cackinge: 2 Atk, 1 SAtk
429. Bakurge: 2 Atk, 1 Def
430. Zantilidae: 2 Atk, 1 Spd
431. Pythang: 2 Atk, 1 SAtk
432. Whispaw: 1 SAtk
433. Coroona: 2 SAtk
434. Scorchion: 2 Atk
435. Reefrain: 2 Def
436. Equill: 1 SDef
437. Tellure: 2 SDef
438. Cascadet: 1 SDef
439. Trillogill: 1 HP
440. Tidasale: 2 Atk
441. Quiisord: 2 Spd
442. Tsunall: 2 Def
443. Kraklaw: 2 Atk, 1 HP
444. Slowpriest: 2 HP, 1 SAtk
445. Sinestril: 1 Spd
446. Malistril: 2 Spd
447. Drakodo: 2 Atk
448. Blitzfaust: 2 SAtk
449. Vilephist: 2 Atk
450. Gargoth: 1 Def
451. Cragoyle: 2 Def
452. Brontogon: 2 HP
453. Chloreon: 2 Def
454. Chiarame: 2 Atk
455. Serberine: 2 Atk, 1 Spd
456. Seraph: 2 SDef
457. Misticade: 3 SDef
458. Sirene: 3 HP
459. Phantasomo: 2 SDef
460. Mirust: 2 Def
461. Ferrian: 1 Def, 2 Atk
Steps to Hatch
Steps To Hatch
1280 - nothing (possibly Goldrake, but I don''t think it''s supposed to fail as hard as Magikarp)
2560 -
3840 - Firant, Fincherp, Mogel
5120 - Venap, Celsinge, Echoise, Moocalf, Vixun, Barkub, Harskrow, Cackinge, Zantilidae, Pythang, Slowpriest, Caribrisk
6400 - Skalloy, Abyssus, Brontogon
7680 - Flintusk, Allufang
8960 - Chloreon
10240 - Sirene, Atlaxa, Snarliger
20480 - Gypseer, Tagati, Neichia
30720 - Kuranpu, Typhidna, Unicrown, Kipporok
001. Venap: Medium Slow, 65
002. Traplent: Medium Slow, 142
003. Dionare: Medium Slow, 209
004. Celsinge: Medium Slow, 65
005. Fahramane: Medium Slow, 142
006. Kelvoyant: Medium Slow, 209
007. Echoise: Medium Slow, 65
008. Mermeidon: Medium Slow, 142
009. Dolphure: Medium Slow, 209
010. Firant: Medium Fast, 55
011. Pyroon: Medium Fast, 75
012. Pyreign: Medium Fast, 162
013. Fincherp: Medium Slow, 56
014. Gashawk: Medium Slow, 113
015. Eaglair: Medium Slow, 180
016. Mogel: Medium Fast, 54
017. Firrel: Medium Fast, 121
018. Ampure: Medium Fast, 76
019. Ohmure: Medium Fast, 139 022. Lupine: Medium Slow, 70
023. Canileaf: Medium Slow, 137
024. Wolvine: Medium Slow, 192
025. Jalsida: Fast, 66
028. Spidream: Medium Fast, 71
029. Arachmare: Medium Fast, 152 032. Embear: Medium Fast, 87
033. Grizlare: Medium Fast, 159
039. Whispaw: Fast, 83
040. Coroona: Fast, 152
041. Moocalf: Slow, 72
044. Inflare: Medium Slow, 99
045. Ingero: Medium Slow 175
051. Grific: Medium Slow, 77
052. Gryphonic: Medium Slow, 144
053. Barkub: Slow, 55
056. Vixun: Medium Fast, 53
059. Kondria: Erratic, 113
063. Stribra: Fast, 106
065. Harskrow: Medium Slow, 182
066. Jackalant: Medium Fast, 61
067: Phantern: Medium Fast, 200
068. Skalloy: Slow, 69
072. Cascadet: Medium Slow, 106
075. Smallard: Medium Fast, 73
076. Mallarge: Medium Fast, 123
082. Zantilidae: Erratic, 203 (No wonder so many of my friends beat RSE with Zangoose)
084. Pythang: Fluctuating, 203
090. Trillogill: Medium Slow, 76
091. Tidasale: Medium Slow, 176
092. Quiisord: Medium Slow, 176
093. Tsunall: Medium Slow, 176
098. Slowpriest: Medium Fast, 164
101. Phantasomo: Medium Slow, 138
103. Seraph: Fast, 112 106. Abyssus: Medium Slow, 220
107. Equill: Medium Fast, 67
108. Tellure: Medium Fast, 132
112. Gargoth: Medium Fast, 78
113. Cragoyle: Medium Fast, 154
116. Cirroft: Medium Fast, 82
117. Cumuloft: Medium Fast, 164
118. Destado: Medium Fast, 164
119. Frostorm: Medium Fast, 164
120. Nimbolt: Medium Fast, 164 121. Drakodo: Fluctuating, 196
128. Chloreon: Medium Fast, 197
129. Chiarame: Medium Slow, 102
130: Serberine: Medium Slow, 186
132. Engil: Medium Slow, 88
133. Benengil: Medium Slow, 178
134. Duval: Medium Slow, 88
135. Malduval: Medium Slow, 178 139. Brontogon: Slow, 169
140: Blitzfaust: Medium Fast, 139
141. Vilephist: Medium Fast, 139
145. Sinestril: Slow, 82
146. Malistril: Slow, 132
149. Bakurge: Slow, 194
151. Sirene: Slow, 230
152. Iglonia: Medium Fast, 161
154. Caribrisk: Slow, 203
155. Huskii: Medium Slow, 70
156. Tundrolf: Medium Slow, 137
157. Wolfrost: Medium Slow, 192 158. Reefrain: Slow, 113
159. Polara: Medium Slow, 98
160. Polarice: Medium Slow, 172
161. Mirust: Medium Fast, 83
162. Ferrian: Medium Fast, 158 165. Cackinge: Medium Slow, 223
166. Scorchion: Fast, 107
176. Misticade: Medium Slow, 155 177. Kraklaw: Slow, 203
178. Leoracle: Slow, 195
179. Khaphix: Slow, 195
180. Flintusk: Erratic, 99
181. Metusk: Erratic, 199
182. Allufang: Erratic, 99
183. Kunaiga: Erratic, 199
184. Purior: Slow, 172
185. Goldrake: Slow, 65
186. Arowana: Slow, 215
187. Atlaxa: Slow, 67
188. Thoraxa: Slow, 144
189. Illumbra: Slow, 218
190. Snarliger: Slow, 67
191. Noctiger: Slow, 144
192. Raiger: Slow, 218 193. Gypseer: Slow, 215
194. Tagati: Slow, 216
195. Neichia: Slow, 217
196. Kuranpu: Slow, 215
197. Typhidna: Slow, 218
198. Unicrown: Slow, 220
199. Kipporok: Medium Slow, 215
09-11-11 11:31 AM
Tyrannigon64
Oh... Where were they?
09-11-11 06:01 PM
ImmunityBow
"Little Data Things" in the Contributor forum. Most of them were done before the forum crash.
09-12-11 07:14 PM
NyteFyre
Hey, It's been a while, but I'll sign up as a Pre- Reader an editor. I notice flaws a lot, somehow.
10-03-11 05:49 AM
ImmunityBow
Alright guys, I really don't have time to build a tutorial straight up, so I'm going to post some useful instructions/links and assign lines straight away so you can get started.
And here's an example of a completed entry:
Name=DIONARE
InternalName=DIONARE
Kind=Carnivorous
Pokedex= DIONARE hides deep in forests where the sun's rays do not shine. It wraps up prey with its vines in the darkness, and swallows it whole.
Type1=GRASS
Type2=DARK
BaseStats=85,105,95,80,80,80
Rareness=45
BaseEXP=209
Happiness=70
GrowthRate=SPORADIC
StepsToHatch=5120
Color=Green
Habitat=
EffortPoints=0,2,1,0,0,0
Abilities=OVERGROW
Compatibility=1,7
Height=1.9
Weight=160.5
GenderRate=FemaleOneEighth
Moves=POUND,1,LEER,1,WINEWHIP,7,ASTONISH,10,MUDSLAP,10,SWEETSCENT,13,RAZORLEAF,16,BITE,21,WRAP,25,BODYSLAM,33,CRUNCH,36,GIGADRAIN,41,GROWTH,46,TAUNT,46,FLORALSTORM,52,AMBUSH,57
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
And here's a brief explanation of each field:
Name=name of the pokemon
InternalName=same as above, used for programming
Kind=pokedex info. for example, bulbasaur is the seed pokemon
Pokedex=pokedex entry
Type1=The pokemon's primary typing
Type2=Secondary typing. This field is optional
BaseStats=6 numbers, seperated by commas. HP,ATK,DEF,SPEED,SATK,SDEF (Importaint: speed is not in the usual place at the end)
Rareness=catch rate. If you can't find it, just put 45.
BaseEXP=number for generating exp when this pokemon is defeated.
Happiness=starting happiness of a pokemon. Usually 70, with some exceptions.
GrowthRate=how quickly exp is gained. See possible values below.
StepsToHatch=How long an egg takes to hatch. If there is no data, just put 5120
Color=The pokemons color. Find it on the dex forum
Habitat=Optional.
EffortPoints=6 numbers between 0-3. in the same order as base stats.
Abilities=Possible abilities. Capitalize, no spaces.
Compatibility=Egg groups. One of 15 values, see below
Height=dex info
Weight=dex info
GenderRate=How many pokemon are female. See possible values below
Moves=The moves learned upon level up. Moves are all caps, no spaces and followed by the level.
EggMoves=If the pokemon is first stage, enter possible egg moves here in caps, no spaces, separated by commas
Evolutions=If the pokemon evolves, then put the pokemon evolved into, the type of evolution, and level. Most will be something like TRAPLENT,level,16, but if its something else leave it blank and I'll enter it in when I compile everything.
BattlerPlayerY=0 Don't worry about these fields. I don't even know why I put them here.
BattlerEnemyY=0
BattlerAltitude=0
Pokemon are part of one of these growth types:
Fast
Medium
Slow
Parabolic -Starters
Erratic
Fluctuating
(Enter as shown here, not all caps like other entries)
For EXP rates, instead of "Medium Fast" or "Medium Slow" just put "Medium" (I don't know why it was merged). Starters are "Parabolic". In the level-up moves, replace --- moves on evolutions with the level they got it at on their previous evolution (so Sweet Scent is level 13 on Venap, Traplent and Dionare, not --- on Dionare, etc. etc.)
PikangX: Firant line
Cyndadile: Fincherp line
Eve: Mogel line
Infinity: Ampure line
Just post them to this topic, don't worry if it the topic becomes monstrous. I'll review the first few of each of yours to point out things that you might be missing or answer any questions. Good luck! As soon as I can I'll start contributing here too. Thanks so much for your help!
10-03-11 02:25 PM
BladeVap
Thanks IB! I'll keep the window open when I leave; gotta go do some yardwork at my grandmother's house, but I'll get on it when I get back!
EDIT: I'm getting 404's on those Topaz-linked pages.
Updated the post with the actual links. Sorry, I must of copypasta'd the ellipses instead of the actual links.
10-03-11 09:34 PM
BladeVap
Thanks, Cynda.
Also, what about TM lists?
EDIT: Firant line: COMPLETED.
Code:
Name=FIRANT
InternalName=FIRANT
Kind=Sting
Pokedex=FIRANT have been known to purposely set small fires to help incubate their eggs. They rely on their swarm to help put the fire out afterwards.
Type1=Bug
Type2=Fire
BaseStats=45,30,40,20,25,35
Rareness=255
BaseEXP=55
Happiness=70
GrowthRate=Medium
StepsToHatch=3840
Color=Red
Habitat=Forest
EffortPoints=1,0,0,0,0,0
Abilities=SHIELDDUST
Compatibility=3,3
Height=0.4
Weight=0.9
GenderRate=Female50Percent
Moves=1,ACID,1,LEER,6,EMBER
EggMoves=FLAMEWHEEL,FURYCUTTER,LEECHLIFE,POISONSTING,MORNINGSUN,AMBUSH
Evolutions=PYROON,Level,12
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=PYROON
InternalName=PYROON
Kind=Flame Cocoon
Pokedex=The hot carapace of a PYROON burns foes upon contact. This defense protects it until evolution.
Type1=Bug
Type2=Fire
BaseStats=70,45,85,40,70,20
Rareness=120
BaseEXP=75
Happiness=70
GrowthRate=Medium
StepsToHatch=3840
Color=Red
Habitat=Forest
EffortPoints=0,0,2,0,0,0
Abilities=SHEDSKIN
Compatibility=3,3
Height=0.7
Weight=35.5
GenderRate=Female50Percent
Moves=1,ACID,1,LEER,1,EMBER,12,HARDEN,17,FIREBATH
EggMoves=
Evolutions=PYREIGN,Level,25
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=PYREIGN
InternalName=PYREIGN
Kind=Pyro Claw
Pokedex=PYREIGN's four front limbs can act as arms when necessary. In bouts of aggression, PYREIGN flares up and attacks anything it sees.
Type1=Bug
Type2=Fire
BaseStats=90,50,50,94,93,88
Rareness=45
BaseEXP=162
Happiness=70
GrowthRate=Medium
StepsToHatch=3840
Color=Red
Habitat=Forest
EffortPoints=0,0,0,2,1,0
Abilities=FLASHFIRE
Compatibility=3,3
Height=1.6
Weight=72.7
GenderRate=Female50Percent
Moves=1,ACID,1,LEER,1,EMBER,1,HARDEN,1,FIREBATH,25,BUGBURN,29,FLARE,34,FIREBALL,40,SIGNALBEAM,46,FOCUSSIGHT,53,FLAMETHROWER,62,TEMPER,72,TAILGLOW
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Also, there's some spaces I didn't put in there appearing for whatever reason...
10-03-11 11:12 PM
Cyndadile
First try:
Code:
Name=FINCHERP
InternalName=FINCHERP
Kind=Hatchling
Pokedex=The fluid inside a growing FINCHERP's egg is very sticky. Even after hatching, FINCHERP still has some of its shell stuck to its feathers.
Type1=NORMAL
Type2=FLYING
BaseStats=35,40,34,80,20,31
Rareness=255
BaseEXP=56 ***
Happiness=70
GrowthRate=MEDIUM ***
StepsToHatch= ***
Color=BROWN
Habitat= ***
EffortPoints= ***
Abilities=KEENEYE
Compatibility=4
Height=0.3
Weight=2.2
GenderRate=Female50Percent
Moves=PECK,1GROWL,7,SQUALL,13,DOUBLETEAM,16,WINGATTACK,20,SERENADE,23,FACADE,26,AGILITY,29,HYPERVOICE,32,WINDWHISTLE,34,DRILLPECK,38,SKYATTACK,43,PERISHSONG,50
EggMoves= ***
Evolutions=GASHAWK,level,19
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Couldn't find baseExp, stepstohatch, habitat, effortpoints, growthrate, or eggmoves. Also, I'm not sure how to display the internal names of moves and abilities. Is it just DOUBLETEAM or DOUBLE_TEAM?
So for Fincherp the steps to hatch would be 3840, EffortPoints is 0,0,0,1,0,0. Egg Moves should be on its dex topic in the Caldera/Kirant Pokedex forum.
It is DOUBLETEAM. For Habitat, just use your own judgment. It doesn't really have any effect on the game anyhow, except for extremely, EXTREMELY astute people who, say, realize that Cirroft should be Mountain and not Unknown or something when they see it in the Pokedex.
As for PikangX, I've looked over yours quickly and everything seems fine. The wiki doesn't say anything about TMs, I'm assuming you assign Pokemon to the TM and not the other way around. Your next assignment is (you guessed it) Sandshrew/Sandslash.
Thanks for your help, guys!
10-04-11 06:54 PM
BladeVap
Working on it now; however, both Sandshrew and Sandslash have no official Dex entry. I'm going by what I'm seeing as the most popular in their respective Dex threads...
EDIT: Sandshrew line: COMPLETED.
Code:
Name=SANDSHREW
InternalName=SANDSHREW
Kind=Mouse
Pokedex=To avoid predators, SANDSHREW curls itself up to look like a small boulder. When intimidated, it burrows deep into the ground to escape its attacker.
Type1=Ground
BaseStats=50,75,85,20,30,40
Rareness=255
BaseEXP=93
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Yellow
Habitat=RoughTerrain
EffortPoints=0,0,1,0,0,0
Abilities=SANDVEIL,EARTHENARMOR
Compatibility=5,5
Height=0.6
Weight=12
GenderRate=Female50Percent
Moves=1,SCRATCH,6,DEFENSECURL,11,POISONSTING,17,SANDATTACK,21,ROLLOUT,23,MAGNITUTE,30,SWIFT,34,METALCLAW,37,SLASH,45,RAPIDSPIN,53,TERRASTRIKE,56,SPIKEWALL
EggMoves=SAFEGUARD,SWORDSDANCE,CRUSHCLAW,SMOKESCREEN,BODYSLAM,VITALTHROW
Evolutions=SANDSLASH,Level,22
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=SANDSLASH
InternalName=SANDSLASH
Kind=Mouse
Pokedex=When SANDSLASH moves at fast speeds, it often loses some of its scales. While the scales are too brittle to be put to any practical use by humans, they were used as decorations in ancient times.
Type1=Ground
BaseStats=75,100,110,45,55,65
Rareness=90
BaseEXP=163
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Yellow
Habitat=RoughTerrain
EffortPoints=0,0,2,0,0,0
Abilities=SANDVEIL,EARTHENARMOR
Compatibility=5,5
Height=1
Weight=29.5
GenderRate=Female50Percent
Moves=1,SCRATCH,6,DEFENSECURL,11,POISONSTING,17,SANDATTACK,21,ROLLOUT,24,MAGNITUTE,33,SWIFT,38,METALCLAW,42,SLASH,52,RAPIDSPIN,62,TERRASTRIKE,67,SPIKEWALL
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
10-04-11 09:46 PM
ImmunityBow
It's funny, for some reason there are spaces between sanda ttack, metacla w and spikewal l but when I got to edit your post it shows no spaces. I'll have to keep that in mind when adding it to Pokemon.txt
Thanks so much for your help! Your next assignment is the Lupine line.
10-05-11 03:56 AM
BladeVap
I started out by looking at the Lupine entry on the site...and immediately realized something.
Canileaf evolves upon defeating a Wolfrost? Is that possible? I've already asked the main 'crat on the Pokemon Essentials wiki, so hopefully we'll find out soon.
If it's not possible, we'll have to come up with something new...maybe environmental evos, like Leafeon and Glaceon? Those would seem to fit both Lupine and Huskii's lines well enough...
10-05-11 06:39 AM
ImmunityBow
Just leave evolution blank for now, until we can see whether it's possible (Konrad might have some input).
10-05-11 10:52 PM
BladeVap
Quote:
Originally Posted by ImmunityBow
Just leave evolution blank for now, until we can see whether it's possible (Konrad might have some input).
Since we know now that it IS possible...
Lupine line, technically: COMPLETED
Code:
Name=LUPINE
InternalName=LUPINE
Kind=Wolf Cub
Pokedex=LUPINE's large ears alert it to even the slightest rustle of leaves. A curious puppy, it will often chase after any sort of sound it hears.
Type1=Grass
BaseStats=45,65,53,45,37,40
Rareness=235
BaseEXP=70
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Green
Habitat=Grassland
EffortPoints=0,1,0,0,0,0
Abilities=RUNAWAY
Compatibility=5,5
Height=1
Weight=10.8
GenderRate=Female75Percent
Moves=1,SCRATCH,1,GROWL,7,ODORSLEUTH,11,VINEWHIP,15,BITE,18,HOWL,22,BEATUP,27,RAZORLEAF,32,GRASSWHISTLE,37,SLASH,43,SYNTHESIS,53,LEAFBLADE
EggMoves=CRUNCH,PURSUIT,AGILITY,DOUBLEKICK,SWORDSDANCE,AROMATHERAPY
Evolutions=CANILEAF,Level,18
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=CANILEAF
InternalName=CANILEAF
Kind=Wolf
Pokedex=CANILEAF packs crouch in tall grass, stalking oblivious prey. They surround the victim, and jump out of the grass to attack together.
Type1=Grass
BaseStats=65,82,64,61,50,55
Rareness=120
BaseEXP=137
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Green
Habitat=Grassland
EffortPoints=0,2,0,0,0,0
Abilities=NIGHTVISION
Compatibility=5,5
Height=1.6
Weight=36.3
GenderRate=Female75Percent
Moves=1,SCRATCH,1,GROWL,1,ODORSLEUTH,1,VINEWHIP,1,BITE,18,HOWL,25,BEATUP,29,RAZORLEAF,33,GRASSWHISTLE,39,SLASH,47,SYNTHESIS,56,LEAFBLADE
EggMoves=
Evolutions=WOLVINE,Level,Defeat WOLFROST
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=WOLVINE
InternalName=WOLVINE
Kind=Lycanthrope
Pokedex=WOLVINE constantly hones its combat skill in preparation for battling WOLFROST. Grounded in ancient martial arts doctrine, it can disarm as easily as it can destroy opponents in battle.
Type1=Grass
Type2=Fighting
BaseStats=90,105,90,75,70,70
Rareness=45
BaseEXP=192
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Green
Habitat=Grassland
EffortPoints=0,3,0,0,0,0
Abilities=NIGHTVISION
Compatibility=5,5
Height=2
Weight=58.6
GenderRate=Female75Percent
Moves=1,SCRATCH,1,GROWL,1,ODORSLEUTH,1,VINEWHIP,1,BITE,1,HOWL,1,BEATUP,1,RAZORLEAF,1,GRASSWHISTLE,33,MACHPUNCH,40,SLASH,47,REVENGE,53,SYNTHESIS,62,LEAFBLADE,71,SKYUPPERCUT
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
10-06-11 06:06 AM
ImmunityBow
Great, Jalsida's the next one. Thanks!
10-06-11 02:31 PM
BladeVap
I'm loving doing these! Also, just FYI, I had to change the Lupine line's 40:60 gender ratio to half-and-half, mainly because Essentials won't let you do 40:60.
10-06-11 03:38 PM
ImmunityBow
Female25Percent might be what we want to go for. I'm guessing 40:60 wasn't actually enough of a difference from 50:50 to be noticeable ingame. I'm glad you're enjoying yourself. Maybe others should partake of the fun :3
10-06-11 04:38 PM
BladeVap
Jalsida: COMPLETED
Code:
Name=JALSIDA
InternalName=JALSIDA
Kind=Grasshopper
Pokedex=JALSIDA's flight speed has been clocked in excess of 130 km/h. Often, bug catchers hunting for one will only hear a faint buzzing before it has already passed them by.
Type1=Bug
Type2=Grass
BaseStats=60,55,50,50,55,130
Rareness=185
BaseEXP=66
Happiness=70
GrowthRate=Fast
StepsToHatch=5120
Color=Green
Habitat=Forest
EffortPoints=0,0,0,0,0,2
Abilities=SWARM
Compatibility=3,3
Height=0.4
Weight=6.8
GenderRate=Female50Perect
Moves=1,SCRATCH,1,LEECHLIFE,1,FORESIGHT,11,ASTONISH,15,SUPERSONIC,19,GRASSWHISTLE,23,BUGBURN,27,SCREECH,31,STUNSPORE,36,SILVERWIND,41,TAILGLOW,46,BOUNCE,52,AGILITY,58,BATONPASS,65,MORNINGSUN
EggMoves=LEER,FURYCUTTER,SIGNALBEAM,DISABLE,PURSUIT,PSYBEAM
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
BONUS! Spoink line: COMPLETED
Code:
Name=SPOINK
InternalName=SPOINK
Kind=Bounce
Pokedex=SPOINK treasures the pearl that it carries on its head. Upon losing its pearl, it becomes agitated and will not stop bouncing until the pearl is placed back atop its head.
Type1=Psychic
BaseStats=60,25,35,70,80,60
Rareness=255
BaseEXP=89
Happiness=70
GrowthRate=Fast
StepsToHatch=5120
Color=Gray
Habitat=RoughTerrain
EffortPoints=0,0,0,0,1,0
Abilities=THICKFAT,OWNTEMPO
Compatibility=5,5
Height=0.7
Weight=30.6
GenderRate=Female50Percent
Moves=1,SPLASH,1,MUDSPORT,7,PSYWAVE,10,ODORSLEUTH,14,PSYBEAM,18,PSYCHUP,23,CONFUSERAY,28,MAGICCOAT,33,EQUILLIBRIUM,39,REST,39,SNORE,45,BOUNCE,52,PSYCHIC,59,TRICK
EggMoves=FUTURESIGHT,ROLLOUT,YAWN,EXTRASENSORY
Evolutions=GRUMPIG,Level,32
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=GRUMPIG
InternalName=GRUMPIG
Kind=Manipulate
Pokedex=GRUMPIG spends much of its time practicing an intricate dance. If it performs the dance perfectly, it can take over the minds of weaker POKEMON.
Type1=Psychic
BaseStats=80,45,65,90,110,80
Rareness=60
BaseEXP=164
Happiness=70
GrowthRate=Fast
StepsToHatch=5120
Color=Purple
Habitat=RoughTerrain
EffortPoints=0,0,0,0,2,0
Abilities=THICKFAT,OWNTEMPO
Compatibility=5,5
Height=0.9
Weight=71.5
GenderRate=Female50Percent
Moves=1,SPLASH,1,MUDSPORT,1,PSYWAVE,1,ODORSLEUTH,1,PSYBEAM,1,PSYCHUP,1,CONFUSERAY,1,MAGICCOAT,32,BODYSLAM,36,EQUILLIBRIUM,40,REST,40,SNORE,47,BOUNCE,54,PSYCHIC,62,TRICK
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
I had to use a converter for imperial to metric system units for these, since all of them were in feet/inches and pounds. The only one I'm not entirely sure about is Jalsida's height...
10-06-11 05:04 PM
BladeVap
Double post, but...
Spidream line: COMPLETED:
Code:
Name=SPIDREAM
InternalName=SPIDREAM
Kind=Dreamcatcher
Pokedex=Victims of SPIDREAM's bite are often afflicted with recurring, terrifying dreams of spiders. Many native tribes create dreamcatchers from the silk, believing it wards off nightmares.
Type1=Bug
Type2=Psychic
BaseStats=35,30,40,65,70,40
Rareness=225
BaseEXP=71
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Purple
Habitat=Forest
EffortPoints=0,0,0,0,1,0
Abilities=ARACHNOPHOBIA
Compatibility=3,3
Height=0.03
Weight=6.4
GenderRate=Female50Percent
Moves=1,LEECHLIFE,1,STRINGSHOT,7,POISONSTING,11,DISABLE,15,PURSUIT,20,BUGBURN,25,SCARYFACE,30,AGILITY,35,FOCUSSIGHT,40,HYPNOSIS,40,DREAMEATER,46,NIGHTMARE,51,SPIDERWEB,56,PSYCHIC
EggMoves=SIGNALBEAM,SILVERWIND,FORESIGHT,PSYBEAM,VENOMSTRIKE,AMBUSH
Evolutions=ARACHMARE,Level,30
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=ARACHMARE
InternalName=ARACHMARE
Kind=Nightmare Web
Pokedex=The mere presence of ARACHMARE causes a waking slumber in nearby creatures. It is known to hypnotize its prey before wrapping them in webs.
Type1=Bug
Type2=Psychic
BaseStats=80,60,70,105,95,65
Rareness=90
BaseEXP=152
Happiness=70
GrowthRate=Medium
StepsToHatch=5120
Color=Purple
Habitat=Forest
EffortPoints=0,0,0,1,1,0
Abilities=ARACHNOPHOBIA
Compatibility=3,3
Height=1.37
Weight=39.5
GenderRate=Female50Percent
Moves=1,LEECHLIFE,1,STRINGSHOT,1,POISONSTING,1,DISABLE,1,PURSUIT,1,BUGBURN,1,SCARYFACE,30,AGILITY,3t,FOCUSSIGHT,42,HYPNOSIS,42,DREAMEATER,49,NIGHTMARE,54,SPIDERWEB,60,PSYCHIC
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
10-06-11 05:39 PM
zeroality
Quote:
Originally Posted by ImmunityBow
I'll have to keep that in mind when adding it to Pokemon.txt
If you want an easier way to collaborate work, I can install mediawiki for private use on Topaz.
10-06-11 08:41 PM
ImmunityBow
I think this is probably fine. The page parsing here is really useful because the whole file is too big for some people to open. Great work, PikangX, just continue on, I guess, until someone else finishes their assignment.
10-06-11 09:33 PM
zeroality
Alright, but just saying MediaWiki keeps page history (and more) and allows multiple people to be working on the same thing without conflicts (wiki has built in system to prevent cross-edits).
It'd be easy to see who's doing what, etc. I think it's worth considering if you find that you have a lot of work similar to this down the road.
10-07-11 03:25 PM
ImmunityBow
For now I think it's best to keep it close to home as possible, it's not too difficult just to assign different lines to different people, and under this system there isn't any ambiguity of who's doing what anyway. Thanks for the suggestion though, it might be useful to test run Mediawiki with something less crucial to get people familiar with it later.
10-07-11 04:48 PM
Konrad
I've got two important things to tell you guys.
The first concerns pokemon.txt. The level up moves need to have the level number FIRST and then the move name.
Second, the essentials kit was updated a few days ago. I don't know much about the changes yet but I am downloading it and testing it to see if the lag bug was fixed. If it was, I'll move the data to the new version.